Please scroll below to see how our customers are using Immersion's 3D Interaction products.
Haptics
in Virtual Training
The Distributed
Collaborative Environments Research Laboratory (DISCOVER)
at the University of Ottowa uses CyberForce in this video
featuring remote training in a distributed virtual environment.
Download the video: › 56k › ISDN |
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A Translation
Medium for the Visual and Hearing Impaired
In this clip a deaf/blind person shops at a department store
and by using "Dexter," a prototype robotic translation system,
she is able to communicate with a sales associate in natural
English.
Download the video: › 56k › ISDN |
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Putting
it all Together
Washington State University Demonstrates VADE, a real-time
virtual assembly environment.
Download the video: › 56k › ISDN |
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On Target
University of Pennsylvania's Center for Human Modeling and
Simulation shows the CyberGlove used in virtual target practice.
Download the video: › 56k › ISDN |
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Aim High
The US Air Force advanced fighter simulators test cockpit
interiors and flight controls with the CyberGlove interface.
Download the video: › 56k › ISDN |
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Joy Riding
with Subaru
Japan's Solidray, along with Subaru, demonstrate the ergonomic
evaluation of automobile interiors.
Download the video: › 56k › ISDN |
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Immersion
3D in Tokyo
This clip is a Japanese television news segment showing Immersion
3D demonstrating its products at last year's IVR '99 exhibition
in Tokyo.
Download the video: › 56k › ISDN |
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Virtual
Chopsticks
Osaka University (Japan) designed this system to test various
tools used to manipulate virtual objects in a 3D environment.
This clip shows how chopsticks can be used to test the precision
of hand/tool manipulation.
Download the video: › 56k › ISDN |
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MoCap
Safework produced this video clip to show real-time motion
capture as used in entertainment media.
Download the video: › 56k › ISDN |
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Computer
Chronicles Interview with VTi Founder
Dr. James Kramer discusses the future of real-time interactivity
and haptics.
Download the video: › 56k › ISDN |
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Young Students
Create Virtual Environments
Students create virtual environments at the University of
Ohio Supercomputer Center using the CyberGlove.
Download the video: › 56k › ISDN |
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The Future
of Virtual Reality
This clip is from a recent CNN discussion.
Download the video: › 56k › ISDN |
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The Ghost
Hand
This short video demonstrates Immersion 3D's "ghost hand technology."
Although the user's physical hand moves unimpeded, the virtual
hand stops and will not pass through virtual objects.
Download the video: › 56k › ISDN |
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Grounded
Force Feedback
Although still in the prototype stage, Dr. Kramer shows CyberForce
in action. CyberForce is our new, grounded force feedback
system that permits the user to experience touch, weight,
inertia and resistance in virtual environments.
Download the video: › 56k › ISDN |
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A Fish Called...
Lambsoft demonstrates how the CyberGlove is used to control
the movements of an animated character in real-time.
Download the video: › 56k › ISDN |
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NASA Ties
the Knot
This fascinating video from the NASA/DART lab shows the first
time that robotic manipulators have been dexterous enough
to tie a simple knot. It required the precise input that only
the CyberGlove could provide to able to achieve this remarkable
feat.
Download the video: › 56k › ISDN |
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Cotoons
Cotoons is a 7 minute, 26 episode 3D animated series being
created by Jean Yves Le Porcher and Alain Pineau, directed
by Philippe Perceboix and co-produced by Film en Stock and
Zone 3. Fabrication of this series was done by Paris based
animation studio 3Dclic (www.3dclic.com)
using CyberGlove, wired 22-sensor data glove. |
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Remote
Mechanical MIrroring using Controlled stiffness and Actuators
(MEMICA)
A joint project between the Jet Propulsion Laboratory and
Rutgers University - view the Electrically Controlled Stiffness
(ECS) demo using CyberGlove. |
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DigiLoop
University of Oulu - Augmenting Virtual Prototyping with Physical
Objects. |
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Boeing
Engineering
Boeing has opened a new virtual reality lab that allows designers
and maintainers to evaluate and test the Joint Strike Fighter
(JSF) supportability in a virtual environment using the same
three-dimensional modeling data used to design the aircraft.
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Canal
Plus, France
France - Immersion 3D is included in this feature on haptics. |
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Hagenberg
Polytechnic University (Austria)
Department of Media Technology and Design - Capturing of sign
language gestures and visualization through real-time 3D computer
animations. |
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Iowa
State University
Iowa Center for Emerging Manufacturing Technology Evaluates
the Benefits of Virtual Reality. |
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NASA
Goddard Space Flight Center
Virtual Environments Research at the Scientific Visualization
Studio. |
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Protomic
v.o.f. of the Netherlands
Protomic is a company that is dedicated to improving the computer
workplace. Protomic offers expertise in human movement science,
biomechanics, work-function psychology, product design and
development. |
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Radio-Canada
Marc Tremblay, of Immersion 3D Interaction (formerly VTi),
is featured in a Radio-Canada interview. Visit the web site
that accompanies the segment by clicking on Radio-Canada above. |
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University
of British Columbia
Researchers at the University of British Columbia (UBC) have
used the CyberGlove to interact with real-time elastic models
that they have created. |
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University
of Zurich
Gesture Recognition for Virtual Reality Applications Using
Data Gloves and Neural Networks. |
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US
Navy SBIR / STTR
Immersion 3D contracts with the U.S. NAVY and Stanford University
to Develop Telerobotic Tools. |
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Virtual
Assembly Design Environment (VADE)
School of Mechanical and Materials Engineering, Washington
State University-Manufacturing Systems Integration Division,
National Institute of Standards and Technology. |
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