Case Study Gallery:
MicroScribe® Connections for Maya – Toy Lunch Box Redesign
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| Figure 1 – The original
lunch box. |
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| Figure 2 – The digitized
data in Maya. |
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I chose the Tonka Toys lunchbox because the idea of improving this simple
product seemed enticing. First, I started drawing graph lines on half
of the lunchbox. I drew a lot of extra lines because I thought I would
want to add more to the original design of the lunchbox. I used the MicroScribe
G2LX and it worked great at adding polygonal strips into Maya for later
rebuilding and only took an hour to accomplish.
Once the lunchbox was scanned into Maya in patches, I used the split
polygon tool to create four sided polygons. This process, along with flipping
all normal faces around, took a couple days work to finish.
Once the lunchbox was patched together, I duplicated it over so that
it was a complete box, then I began adding my improvements. The two main
improvements I made was an old-fashioned belt strap to keep the tin closed,
I thought of using this because the old tin case felt nostalgic so I thought
I’d take it one step further. The other main change to the object
was a plastic handle with grips for the fingers, it only took three hours
to add in these improvements and give it a finished polish.
I found digitizing the lunchbox took long only because of the added geometry
that I found out later I didn’t need. Other than that, the project
went smoothly and I am happy with the outcome of my improved Tonka Toys
lunchbox.
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