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Legend
Joystick = Use Full Force Feedback Joystick, Example: Microsoft Sidewinder Joystick
Gamepad = Use Full Force Feedback Gamepad, Example: Gravis Xterminator Force Gamepad
Wheel = Use Full Force Feedback Wheel, Example: AVB Force Feedback Steering Wheel
Trackball = Use Tactile Feedback Trackball, Example: Kensington Orbit 3D Trackball
RumblePad = Use Rumble Feedback Gamepad, Example: InterAct HammerheadFX Gamepad
Tactile Feedback Mouse = Use Tactile Feedback Mouse, Example: Logitech iFeel Mouse
Full Force Feedback Mouse = Use Full Force Feedback Mouse, Example: Logitech Wingman Force Feedback Mouse
Joystick Gamepad Wheel RumblePad Trackball Tactile Feedback Mouse GamePad Works = Game Title Also Works With These Controller Types
Highly Recommended = Highly Recommended TouchSense-Activated Game Title

Click here to view a definition of TouchSense Terminology

 EDUCATIONAL/PUZZLES
Title Developer/Producer Compatible Controllers
Highly Recommended Gruntz Monolith Tactile Feedback Mouse WorksFull Force Feedback Mouse Best
Highly Recommended Katie Cadet and the StarFlyers The Learning Company Trackball WorksTactile Feedback Mouse Best
Highly Recommended Reader Rabbit Toddler The Learning Company Trackball WorksTactile Feedback Mouse Best
ToonTalk Logotran/EkelandsForlaq AB Joystick BestGamepad WorksRumblePad Works
Highly Recommended Zillions of Games Zillions Development Tactile Feedback Mouse BestFull Force Feedback Mouse Best
Highly Recommended Zoombinis The Learning Company Trackball WorksTactile Feedback Mouse Best


Definition of terms

On this webpage, as well as in many of our developer tools and other documentation, the concept of "force feedback" - the addition of touch information to the human-computer interface - is referred to in a variety of ways. Immersion has developed a broad array of force feedback device technologies which feel and behave differently but which, ultimately, allow a user to interact with computer software in a physical, tactile way. Different names are used in an attempt to convey the many subtle differences in how these devices operate. Fundamentally, these varied naming conventions, including such words and phrases as "tactile feedback," "haptics," "full force feedback" "vibro-tactile," "rumble feedback,""touch-enabled," "touch-activated", and many more, all refer to different flavors of a single unified concept: the ability of a computer system, including both hardware and software, to communicate tactile content and information to a user across a broad range of applications. At Immersion we combine and unify this range of functionalities under our TouchSense™ mark.

Note: In most cases, all force feedback games listed above that have Full Force Feedback Joystick support will also work with Full Force Feedback Mice, like the Logitech WingMan Force Feedback mouse, when configured for joystick emulation mode. Also in most cases, Full Force Feedback Joystick supported games will support Rumble Feedback Gamepads, such as InterAct HammerheadFX Gamepads. Refer to your hardware controller and game manuals for complete details.

*Not Compatible with Microsoft Sidewinder
**Only Supports Microsoft Sidewinder
#Compatible with DOS

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