Mobile
Mobile Gaming: Touch for Enhanced Realism
The PC and console gaming trades have long known that there is nothing like rumble feedback for pulling users into the deepest possible engagement with a game’s universe. That’s why every significant game platform and peripheral includes some form of programmable rumble or touch feedback.
- Mobile phone haptics is analogous to PC and console rumble
- Haptics transcends the phone’s form factor to improve mobile gaming
Read more about haptics for mobile gaming
Mobile Phone Haptics is Analogous to Rumble
In mobile, touch should be even more crucial for fostering immersive gaming experiences because the other available sensory channels are inherently limited by device form factor: small, pixel-poor screens and tiny, low-fidelity speakers. Unfortunately, phones have traditionally given game designers a frustratingly meager tactile palette to work with.
A Haptic Platform for Mobile Gaming
The TouchSense® System for mobile phones changes that. Through cross-platform APIs and force encodings compatible with key multimedia formats, haptics lets developers embed dynamic, complex vibrotactile effects in their games to reinforce what’s happening onscreen and in the soundtrack. That’s what game publisher Pulse Interactive did with its Highway Racer title. A lot of what makes riding a motorcycle so thrilling is in the tactile dimension, and that’s what gamers experience when they play Highway Racer on a phone with the TouchSense System, like the Samsung SCH-A930. Suddenly, through a tiny handheld device, they are immersed in the physics of this alternate world of full-on high-performance competition. Touch can do that.


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