ProductsTouchsense Tactile Feedback › 3000 Series

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Single-Actuator Haptic Feedback Technology for Mobile Devices


Haptics System View: Click to enlarge

The TouchSense System 3000 Series is the standard for haptic effects in mobile devices, including mobile phones, tablets and portable gaming handhelds. The solution provides single-actuator support for LRA, ERM or MFA actuators, and is a cost effective way to easily integrate haptics into a mobile device design.  Our patented TouchSense haptic technology provides for precise motor control at 256 different settings, providing over 110 unique haptic building blocks in our easy to use library of predesigned effects.

The Features & Benefits of our TouchSense 3000 Haptics Solution Include:

Elegant, Capable, and Powerful:

The TouchSense Player – 3000 Series is appropriate for products that need:
  • Refined real-time control of a rich palette of haptic effects, including fully programmable haptic effects
  • Priority management of haptic effects among multiple applications
  • Ability to download haptic-enabled media and applications

Fully Programmable Haptic Platform

  • Haptic effects for the 3000 player are created using the TouchSense SDK – 3000 Series. Haptic effects can be adjusted by the target product’s applications (for example, by a game).

Multiple Applications, Unlimited Haptics

  • Our 3000 Series haptics player is designed to play an unlimited number of haptic effects for multiple applications.

Developer Support

  • For Android developers, Immersion offers the Haptic SDK, which provides an easy to use tool for developers to integrate haptics into their applications
  • For all developers, Immersion offers the TouchSense Studio, which allows developers to design and integrate their own customized haptic effects
  • For non-Android developers, Immersion offers the API – 3000 Series, TouchSense effects management software used by applications

Precision Control

  • Our patented technology provides precise motor control at 256 settings, providing the foundation for a myriad of haptic effects

Easy Implementation

  • In addition to our TouchSense solution, Immersion also offers design guides for design engineers, a certified actuator program to ensure a high quality haptic system, as well as easy to use haptic effect design tools and a pre-designed effect library

Included with the TouchSense 3000 Solution:

  • API – 3000 Series, TouchSense effects management software used by applications
  • Kernel – 3000 Series, algorithms and drivers that produce and control the full range of TouchSense effects
  • Bridge Software – 3000 Series, software that connects a target product with the
  • TouchSense Studio – 3000 Series development tool, allowing fast and efficient design and real-time playback of TouchSense effects
  • Actuator Drive Circuit – 3000 Series
  • Commerce Modules – 3000 Series
  • Documentation – 3000 Series

TouchSense 3000 Series Overview

Feature TouchSense 3000
Haptic Effects Library 124 Predesigned effects, infinite variations
Actuator Support Single motor support (vibe, linear vibe, ERM, LRA, MFA)
UI Support Yes. Buttons, scroll, slider, selection, pinch, zoom, etc.
Alert Effects Yes
Gaming Effects Yes
Custom Effects Yes – Available via Haptic Studio
I/O PWM or I2C
OS Support Android, Java, Brew, Windows Mobile, Symbian, MeeGo, LiMo, WinPhone 7, Bada
Sample Products
  • Gaming devices with contextual feedback
  • Mobile phone with multiple applications that require prioritization of haptic effects
  • Tablet devices that require touch confirmation for virtual keyboards
  • Mobile devices that require over-air downloads of haptic content (games, e-commerce apps)

Additional Resource

Additional resources are also available to device designers:

Electronics Providers
Actuator, amplifier and controller components certified by Immersion to meet Haptic Effect Performance requirements.

TouchSense 3000 Design Kit
Tools to help design, prototype, and test haptic effects into your device.

Haptic Effect Performance Kit
Kit provides the tools designers define and qualify the haptic experience based on objective evaluation of tactile feedback response.  Ideal for haptic evaluation and production testing.