Latest Post

Automotive Haptics – Trends and Perspectives

By Felipe Almeida, Sr. UX Researcher and Ranjini Raghuveer, Product Manager at Immersion As the famous Greek philosopher, Heraclitus said, “Change is the only constant in life.” The whole world has been affected by the COVID 19 pandemic, not excluding the automotive industry. Manufacturing plants have been forced to shut down. There has been a large scale impact on the exports of parts from China and closures of assembly plants across the US have impacted supply and demand.…
May 13, 2020

The Haptic Stack – Software Layer

By Chris Ullrich, CTO at Immersion Over the last two months, I introduced the haptic stack – a conceptual framework that we use at Immersion to think about the key technology components of an engaging haptic experience – and described the hardware layer. As a quick…
March 25, 2020

The Haptic Stack – Hardware Layer

By Chris Ullrich, CTO at Immersion
Last month, I introduced the haptic stack, a conceptual framework that we use at Immersion to think about the key technology components of a delightful haptic experience. As a quick refresher, the stack consists of three key layers: design,…
February 19, 2020

Haptics in 2020s: Three Trends to Watch

by David Birnbaum, Head of Design Strategy and Outreach
The new decade started off with a bang as companies showcased their latest technologies and offerings at CES 2020. Haptics at CES was especially prominent at this year’s show, with many new solutions, devices,…
February 12, 2020

The Haptic Stack

By Chris Ullrich, CTO at Immersion

New use cases for haptic technology in various markets, including automotive, gaming, IoT, PC and virtual reality, has led to more interest in developing haptic experiences and products with haptic feedback.  But jumping into developing…
October 23, 2019

Haptics in Gaming: Coming of Age

By Chris Ullrich, CTO at Immersion

Dashboard When I started my career in haptics over 20 years ago, I worked mostly on military and industrial virtual reality systems with high quality (and expensive) haptic feedback. When Sony put haptics in the DualShock controller,…