Kolshik

This is in reverse, so tried to think how it would feel if it were playing normally and then reversed the ramps and hits. This is in reverse, so tried to think how it would feel if it were playing normally and then reversed the ramps and hits.o Instead of haptifying running in the beginning, focused on things like guy on fire, people falling, and horse galloping. Emphasized specific destruction over the slo-mo stampede. o Had to think how most of the textures I would normally make for different scenes would feel slowed down and in reverse. Stretched out the textures, added extra hits, and sped up the end of each effect to create that sensation.