June 14, 2017

Boulder Dash

Here, we focus on special items and power ups, using super-fine texture to emulate rocks breaking. Ramp up and down simulates tension before explosions.…
June 14, 2017

Pac Man CE-DX

Simple haptic effects go a long way in a mobile game. Feeling Pac-Man turn corners and eating power ups are purposefully subtle…just enough to make this a great game incorporating understated haptic effects.…
June 14, 2017

Gamepoint Slots

Haptics applied to an animated slot machine allows players to feel reels spin, stop and resulting rewards. Using haptics to enhance extra items, boosts and animations elevates the game, adding excitement and anticipation.…
June 14, 2017

Bubble Ring Fling

Here, we update traditional games with a new school platform. Feeling the resistance of pumping water, the reward of points and balls hitting barriers creates a more realistic, meaningful experience.…
June 14, 2017

Power Rangers Dash

Games require a different approach than content. Considerable repetitive movement might seem suitable for heavy haptic treatments; however, feeling something every time you tap a button can be overwhelming. It wears thin quickly. Instead, focusing on unique moves, weapons…
June 14, 2017

Sea Hero Quest

With great animated visuals, we created new haptic effects for fictional creatures to highlight their movements in and out of the water.…