Author Archives: Bob Heubel

November 22, 2017

Game On: Shaking Up the Gaming Experience at XR Connects

Immersion’s Business Development Lead for Gaming, Bob Heubel, recently attended PocketGamer’s XR Connects and talks about the event and what it was like to be a judge for the VR Indie Pitch. This year I had the pleasure of attending XR Connects Helsinki, a show that brings…
July 25, 2017

Takeaways from E3 2017: Enhancing the Gaming and VR Experience

Last month, the Immersion team hit the ground for E3, the world’s largest event for those in the interactive entertainment industry. I’ve been a gamer most of my life and this is the place to be to engage with others who are passionate about the gaming industry. Every year E3…
January 30, 2016

G-Star Global Game Expo: A First-Timer’s Guide

Animé? Check. A huge number of RPG games on display? Check. Super geeked out, women and men in cos-play as their favorite game characters? Check. If you’re thinking about attending the G-Star Global Game Expo in the near future take a look at this first-timer’s guide. It…
September 2, 2015

Immersive Experiences: Magic and Illusions

Something that is immersive stimulates multiple senses—not just sight and sound – in order to facilitate an illusion of or beyond reality. Truly immersive experiences are meant to fully capture and engage individuals in the creator’s intended world.
In recent years,…
September 2, 2015

Game Trends that are Rocking Our World

Have you played a game on your watch? Have you strapped on a virtual reality headset? Have you had more fun watching someone play a game than playing it yourself? If you’ve answered “yes” to any of these questions, you have experienced some of the new trends rippling across…
July 31, 2015

Engaging Updates: Teaching an Old Game New Tricks

The act of creating a mobile game can be lengthy, tedious and emotionally draining, but the pride that a developer has in their game is beyond gratifying; until users of the game want more. Since the inception of video games, players have craved more from a game the second credits…
April 10, 2015

Embracing the Mute Switch

After more than a decade of running an audio production company for games, and evangelizing, promoting, and praising the virtues and importance of music, sound effects, and voice over in game play experiences, I have to admit that the irony behind this blog entry is a bit uncanny.…
June 9, 2014

Watch Dogs Creates a Sense of Hyper Reality

Watch Dogs has been the talk of the town in the gaming world lately. Going into E3 this week, I’m reminded of when I first saw the Watch Dogs game trailer at the show in 2012. I knew it was going to push the limits of immersive game play. Throughout the game, it is clear that the game…